DQBbtri
SUB

Prototype

DECLARE SUB DQBbtri (BYVAL Layer, BYVAL x1, BYVAL y1, BYVAL x2, BYVAL y2,
                     BYVAL x3, BYVAL y3, BYVAL Col, BYVAL BMap)

Parameters

Layer - Layer where to draw the triangle

x1 - x coordinate of the first vertex

y1 - y coordinate of the first vertex

x2 - x coordinate of the second vertex

y2 - y coordinate of the second vertex

x3 - x coordinate of the third vertex

y3 - y coordinate of the third vertex

Col - color

BMap - Blender map to be used

Returns

none

Description

Draws a triangle with (x1,y1), (x2,y2) and (x3,y3) as vertex, and fills it by blending specified color with the background, using the specified blender map. This function does not support transparency, but it's affected by the clipping box.

Notes:

See also DQBtri, DQBgtri, DQBttri