DQBhPut
SUB

Prototype

DECLARE SUB DQBhPut (BYVAL Layer, BYVAL x, BYVAL y, BYVAL SpriteSeg,
                     BYVAL SpriteOff, BYVAL Col)

Parameters

Layer - Layer where to draw the sprite

x - X position of upper left corner of the sprite

y - Y position of upper left corner of the sprite

SpriteSeg - Segment of the array holding the sprite data; use VARSEG

SpriteOff - Offset of the array holding the sprite data; use VARPTR

Col - Drawing color

Returns

none

Description

This function works exactly like normal DQBput, but it draws the whole sprite using the same specified color, despite its original colors. It supports clipping, but doesn't allow solid put mode; color 0 is always treated as the transparent color.

Notes:

See also DQBput